T3: Global Component Graph Design
Source: T3_ Global Component Graph Design.pdf
Status: π§ Extraction in Progress
Roadmap: Technical Architecture Roadmap
Overviewβ
The Global Component Graph enables discovery, relationship tracking, and intelligent composition of components across the entire ecosystem. This specification defines the graph structure, query language, and composition algorithms.
Graph Architectureβ
Graph Structureβ
Node Types
- Component Nodes: Represent components
- Version Nodes: Represent component versions
- Interface Nodes: Represent component interfaces
- Dependency Nodes: Represent dependencies
- Category Nodes: Represent categories/tags
Edge Types
- DEPENDS_ON: Component dependency
- IMPLEMENTS: Interface implementation
- VERSION_OF: Version relationship
- COMPOSES: Composition relationship
- SIMILAR_TO: Similarity relationship
- USED_WITH: Usage relationship
Graph Schemaβ
pub struct ComponentGraph {
nodes: HashMap<NodeId, GraphNode>,
edges: HashMap<EdgeId, GraphEdge>,
index: GraphIndex,
}
pub enum GraphNode {
Component(ComponentNode),
Version(VersionNode),
Interface(InterfaceNode),
Dependency(DependencyNode),
Category(CategoryNode),
}
pub struct ComponentNode {
pub id: ComponentId,
pub metadata: ComponentMetadata,
pub versions: Vec<Version>,
pub interfaces: Vec<InterfaceId>,
pub dependencies: Vec<DependencyId>,
}
Graph Databaseβ
Storage Backendβ
Options
- Graph database (Neo4j, ArangoDB)
- Relational database with graph extensions
- Custom graph storage
Graph Storage Schema
-- Nodes table
CREATE TABLE nodes (
id UUID PRIMARY KEY,
type VARCHAR(50) NOT NULL,
properties JSONB,
created_at TIMESTAMP,
updated_at TIMESTAMP
);
-- Edges table
CREATE TABLE edges (
id UUID PRIMARY KEY,
source_id UUID REFERENCES nodes(id),
target_id UUID REFERENCES nodes(id),
relationship_type VARCHAR(50),
properties JSONB,
created_at TIMESTAMP
);
-- Indexes
CREATE INDEX idx_nodes_type ON nodes(type);
CREATE INDEX idx_edges_source ON edges(source_id);
CREATE INDEX idx_edges_target ON edges(target_id);
CREATE INDEX idx_edges_type ON edges(relationship_type);
Graph Operationsβ
Node Operations
pub trait GraphDatabase {
fn create_node(&mut self, node: GraphNode) -> Result<NodeId>;
fn get_node(&self, id: &NodeId) -> Option<GraphNode>;
fn update_node(&mut self, id: &NodeId, properties: Properties) -> Result<()>;
fn delete_node(&mut self, id: &NodeId) -> Result<()>;
}
Edge Operations
pub trait GraphDatabase {
fn create_edge(&mut self, edge: GraphEdge) -> Result<EdgeId>;
fn get_edges(&self, node_id: &NodeId, direction: Direction) -> Vec<GraphEdge>;
fn delete_edge(&mut self, id: &EdgeId) -> Result<()>;
}
Graph Query Languageβ
Query Syntaxβ
Basic Queries
// Find component by ID
MATCH (c:Component {id: "component-id"})
RETURN c
// Find all dependencies
MATCH (c:Component {id: "component-id"})-[:DEPENDS_ON]->(d:Component)
RETURN d
// Find components by tag
MATCH (c:Component)-[:HAS_TAG]->(t:Tag {name: "tag-name"})
RETURN c
Complex Queries
// Find compatible components
MATCH (c1:Component)-[:IMPLEMENTS]->(i:Interface)
MATCH (c2:Component)-[:REQUIRES]->(i)
WHERE c1.id <> c2.id
RETURN c1, c2, i
// Find composition paths
MATCH path = (start:Component {id: "start-id"})-[:COMPOSES*]->(end:Component {id: "end-id"})
RETURN path
Query APIβ
pub trait GraphQuery {
fn query(&self, query: Query) -> Result<QueryResult>;
fn execute_cypher(&self, cypher: &str) -> Result<QueryResult>;
}
pub struct Query {
pub pattern: QueryPattern,
pub filters: Vec<Filter>,
pub projections: Vec<Projection>,
pub ordering: Option<Ordering>,
pub limit: Option<u32>,
}
Discovery Systemβ
Search Interfaceβ
Search Query
pub struct SearchQuery {
pub text: Option<String>,
pub tags: Vec<String>,
pub category: Option<Category>,
pub interface: Option<InterfaceId>,
pub dependencies: Vec<ComponentId>,
pub filters: Vec<SearchFilter>,
}
pub enum SearchFilter {
Rating { min: f64 },
Downloads { min: u64 },
Updated { since: DateTime<Utc> },
Compatible { with: ComponentId },
}
Search Implementation
pub trait ComponentDiscovery {
fn search(&self, query: &SearchQuery) -> Vec<ComponentResult>;
fn fuzzy_search(&self, text: &str) -> Vec<ComponentResult>;
fn semantic_search(&self, description: &str) -> Vec<ComponentResult>;
}
Recommendation Engineβ
Recommendation Algorithms
- Collaborative filtering
- Content-based filtering
- Hybrid approaches
- Graph-based recommendations
Recommendation API
pub trait RecommendationEngine {
fn recommend(&self, context: &RecommendationContext) -> Vec<Recommendation>;
fn recommend_similar(&self, component_id: &ComponentId) -> Vec<ComponentResult>;
fn recommend_for_use_case(&self, use_case: &UseCase) -> Vec<ComponentResult>;
}
Similarity Matchingβ
Similarity Metrics
- Interface similarity
- Functionality similarity
- Usage pattern similarity
- Dependency similarity
Similarity Algorithm
pub trait SimilarityMatcher {
fn calculate_similarity(&self, c1: &ComponentId, c2: &ComponentId) -> f64;
fn find_similar(&self, component_id: &ComponentId, threshold: f64) -> Vec<SimilarComponent>;
}
Composition Engineβ
Composition Algorithmsβ
Automatic Composition
pub trait CompositionEngine {
fn compose(&self, goal: &CompositionGoal, available: &[ComponentId]) -> Result<Composition>;
fn find_composition_path(&self, start: &ComponentId, end: &ComponentId) -> Option<CompositionPath>;
}
Composition Strategies
- Greedy: Select best components at each step
- Optimal: Find optimal composition (may be expensive)
- Heuristic: Use heuristics for faster composition
- Learning-based: Learn from past compositions
Dependency Resolutionβ
Resolution Algorithm
pub struct DependencyResolver {
graph: ComponentGraph,
}
impl DependencyResolver {
pub fn resolve(&self, component_id: &ComponentId) -> Result<ResolutionPlan> {
// 1. Build dependency tree
// 2. Detect conflicts
// 3. Resolve conflicts
// 4. Generate resolution plan
}
fn detect_conflicts(&self, dependencies: &[Dependency]) -> Vec<Conflict> {
// Conflict detection logic
}
}
Conflict Detection and Resolutionβ
Conflict Types
- Version conflicts
- Interface conflicts
- Resource conflicts
- Dependency conflicts
Resolution Strategies
- Version selection (latest compatible)
- Interface adaptation
- Alternative component selection
- Manual resolution required
Optimization Strategiesβ
Optimization Goals
- Minimize component count
- Maximize performance
- Minimize resource usage
- Maximize reliability
Optimization Algorithms
pub trait CompositionOptimizer {
fn optimize(&self, composition: &Composition, goals: &[OptimizationGoal]) -> OptimizedComposition;
}
Graph Visualizationβ
Visualization Toolsβ
Graph Visualization API
pub trait GraphVisualizer {
fn visualize(&self, graph: &ComponentGraph, layout: Layout) -> Visualization;
fn visualize_subgraph(&self, node_ids: &[NodeId]) -> Visualization;
fn export(&self, visualization: &Visualization, format: ExportFormat) -> Result<Vec<u8>>;
}
Layout Algorithms
- Force-directed layout
- Hierarchical layout
- Circular layout
- Custom layouts
Distributed Graphβ
Federation Supportβ
Federation Architecture
pub struct FederatedGraph {
local_graph: ComponentGraph,
remote_graphs: Vec<RemoteGraph>,
federation_protocol: FederationProtocol,
}
pub trait FederationProtocol {
fn query_remote(&self, graph_id: &GraphId, query: &Query) -> Result<QueryResult>;
fn sync(&self, graph_id: &GraphId) -> Result<SyncResult>;
}
Graph Synchronizationβ
Sync Strategies
- Full sync
- Incremental sync
- Event-driven sync
- On-demand sync
Performance Requirementsβ
Scalability Targetsβ
- Nodes: Support millions of components
- Edges: Support billions of relationships
- Queries: Sub-second response time
- Updates: Real-time graph updates
Optimization Techniquesβ
- Graph indexing
- Query caching
- Result pagination
- Lazy loading
- Graph partitioning
Implementation Statusβ
π Plannedβ
- Graph infrastructure
- Graph query language
- Relationship modeling
- Graph visualization tools
- Component search and filtering
- Recommendation engine
- Similarity matching
- Usage analytics
- Automatic composition algorithms
- Dependency resolution
- Conflict detection and resolution
- Optimization strategies
- Distributed graph support
- Graph synchronization
Related Documentationβ
Note: This specification is extracted from the OpenKor T3 document. Detailed graph algorithms may need manual review from the source PDF.